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  1. Ampersand

    Magic Database

    Welcome to The Magical Library Database How to Learn Spells: - Spells are learned through riddles. These riddles can only be learned via the books found in the library. To get a book, you need to ask an admin or greater for a spell book, and use them. - You are only allowed to learn up to two spells a day. There is no specific limitation of one spell over the other, you just need to say which one you want. - No sharing answers. If found giving answers to someone else/"cheating", you will be blacklisted from that spell, at the very least. - You have up to 3 guesses per IRL day. You can only have one spell book out at a time. Unlockable spell archive: Healing: Cleanse: Remove negative effects from yourself. Heal: Heals a target player Prayer: Heals yourself for five hearts Attacks: Blind: Blind your target Entomb: Encase an enemy in glass FireBall: Throw a fiery ball of destruction. Geyser: Create a geyser of water at your enemy's feet. Haze: Makes your target's vision hazy ROAR: Forces nearby enemies to attack you (NPCs) Reflect: Reflect spells cast at you. Volley: Send a volley of arrows at your targeted location. Passive: ForceToss: Magically throw an enemy/targer into the air. Haste: Sprint faster for a time. Leap: Leap forward SafeFall: Allows you to fall without taking damage. Wall: Create a temporary wall to block your enemies. Unknown spells to the library: Anvil: Throws an anvil Armor: Automatically generates OP golden armor and puts it on you for the duration of the spell Blink: Teleport a short distance. Build: Build from far away. Clarity: Increase mana regeneration rate for a time. Combust: Set an enemy on fire Confusion: Cause nearby monsters to attack each other. (And so many more)
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